Well, I was feeling pretty depressed about failing my 7DRL (which *will* get released eventually), but on Thursday I heard about a new game jam that I had to take part in. The goal was to make a game based on one of the tweets of PeterMolydeux, the fantastic parody of legendary game designer Peter Molyneux. Best of all I had the opportunity to code this alongside fellow indie devs in London – something I’ve never done before. Alas I had but 5 hours to actually make something, but the end result is something I’m fairly proud of:
[Edit: Problem with the site, but you can find the game here: http://sites.google.com/site/darrenjohngrey/games/sick%20peter.zip ]
In “sick peter” you play a terminally ill four year old Jewish boy looking for his lost mother in Nazi-occupied Holland. It’s a stealth game mostly – you have to avoid the German guards whilst also managing your depleting stamina, which gets harder as your illness creeps up on you. It’s a roguelike insofar as it has random environments, permadeath and is turn-based, but there is no direct combat and it’s more story-focused (albeit very short).
There’s also a video of me presenting the game here (around the 8:44:00 mark):
There were a lot of other interesting games displayed that I was very impressed by, like one where you are a ghost and must influence cats using sounds in your microphone. Ooh, and Peter Molyneux (the real one) was there himself! Was pretty cool to be around other developers in general. There was a lot of humour and camaraderie. Was good fun! I’ve done game challenges in the past, but never physically around other people. Will have to do more of these in future :)
Ooh, and a screenshot: