Archive for February, 2013

The Seven Days Cometh

February 7th, 2013 2 comments

The Seven Day Roguelike Challenge dates have been announced for 9th to 17th March!  All developers are encouraged to try to make a roguelike in 7 days during this time period.  I’ve been particularly pushing to get some traditionally non-roguelike devs to enter this, as outside perspective is always great to have  :)

Some handy resources:

We’ll be doing a Roguelike Radio episode soon on “How to make a good 7drl”, with a few experienced developers.  We also recently did a T-Engine episode and will have a libtcod episode soon.

My own plan is to make a game called “Mosaic”, which will be based around terrain manipulation arising from normal movement, perhaps with a musical element if I can get it working right.