7DRL Start: FireTail
The 2015 Seven Day Roguelike Challenge has begun! I have started work on another T-Engine game, called FireTail. This draws a bit from the mechanics of DataQueen, with a few novel ideas thrown into the mix. A big aim for me this year is to have the game mechanics be a little more approachable. Many people struggled last year with the way DataQueen used several new mechanics all at once, making it hard to adjust to the gameplay. Also a lot of people never bothered reading the instructions, which is sadly how people approach gaming these days. I hope FireTail will have the mechanics be more intuitive/obvious to those without the ability to read.
FireTail is (or will be) a game about a fire spirit in a world that is slowly freezing. The levels will be filled with advancing glaciers and ice-themed enemies. As with DataQueen you have no hit points – instead you die if you become encased in ice. A big part of the game will be the firetail – the spirit leaves a trail of fire as she walks, and these give her free movement and extra ability options. Tactical use of the firetail will be central to the game.
Hopefully this will be both playable and fun :) Good luck to everyone else taking part!