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7DRL Start: The Trapped Heart

March 4th, 2016

Woohoo, the Seven Day Roguelike Challenge is here again!

I’m not starting just yet, but I will be soon… I discussed my ideas for this a little on a recent 7DRL episode of Roguelike Radio. I’ve been quite inspired by an indie RPG that came out last year called Undertale, which does a lot of fun things with metagame information, showing different dialogue on replays and so on. This is a really interesting new space to explore, and as much as people balk at how far Rogue Legacy takes meta-gaming I think we should be doing a lot more to experiment with mechanics like these.

My game this year is called The Trapped Heart. It’ll be 1HP death, hex-based and with some interesting new combat mechanics. So not much different from the last couple of years for me ;) I hope it’ll be fun, but I hope also to have an interesting story built up across multiple plays.

An artist called Oleg has agreed to work with me this year, so hopefully it’ll look amazing too! I’ll be posting updates on Twitter and 7drl.org.

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