7DRL Start: The Trapped Heart
Woohoo, the Seven Day Roguelike Challenge is here again!
I’m not starting just yet, but I will be soon… I discussed my ideas for this a little on a recent 7DRL episode of Roguelike Radio. I’ve been quite inspired by an indie RPG that came out last year called Undertale, which does a lot of fun things with metagame information, showing different dialogue on replays and so on. This is a really interesting new space to explore, and as much as people balk at how far Rogue Legacy takes meta-gaming I think we should be doing a lot more to experiment with mechanics like these.
My game this year is called The Trapped Heart. It’ll be 1HP death, hex-based and with some interesting new combat mechanics. So not much different from the last couple of years for me ;) I hope it’ll be fun, but I hope also to have an interesting story built up across multiple plays.