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7DRL Success: Broken Bottle

March 13th, 2011

I have made a new game in 7 days!  And have updated it a little bit since as well…  I present “Broken Bottle”, a post-apocalyptic game with themes of alcoholism and brutality:

Broken Bottle gameplay screenshot

To download it you either need to download the T-Engine and put my module into the game/modules/ folder. Windows users can download this complete package.

The game is set in a post-apocalyptic world, following an alcoholic with a murky past as he tries to ascend to the surface. The game has a grim and dark theme, with story elements revealed through game progression, and through hallucinations or dreams induced by alcoholic abuse or withdrawal. Alcohol is a core element of the game – living without it is difficult, as it highly replenishes stamina which is used up in melee (fighting on very low stamina will make you miss most of the time). There are also withdrawal effects if you go without for a long time. On the other hand abusing alcohol too much can be bad for you, and can even send you into a immobile state.

  1. April 10th, 2011 at 11:10 | #1

    Thanks for the note. I think I know of how to fix that, but it would mean creating a new version for every single version of ToME4. The self-contained Broken Bottle releases for Windows and Linux should work all the time, and are much smaller downloads than any individual T-Engine release.

  2. Rob
    April 10th, 2011 at 04:35 | #2

    Just to note that I had to download version b21 of the engine for the module to show up.

    Excellent impression on my first play.

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